Ding! I finally finished the second Blender Basics Video Tutorial and you can download it here: Blender Basics Part 2. You can find Part 1 here. I wrapped it up kind of quick, so if you find any major mistakes let me know and I’ll upload a new one this weekend…
In my own estimate, this tutorial isn’t quite as tight as Part 1, but I think the quality is basically still there. Some of this is due to the fact that the script had some minor flaws, but you be the judge. Let me know what you like and don’t like and I’ll see if I can roll some of your feedback into Part 3. I’m going to begin the script next week.
Feel free to point out any flaws in my presentation or material. For instance, I seem to insist on referring to “Border Select” as “Box Select.” At least I got it right in the callouts. =D
Here’s the segment outline, I’ll update it with the time code soon.
- Creating Objects - 01:47
- Set Smooth - 15:02
- Subsurf - 22:00
- Edit Mode - 39:09
LINKS:
Blender Basics Part 2 (XviD AVI 153MB 1 hour 8 minutes)
Zipped Part 2 (7-Zip Archive 121MB)
Part2 with Chapters (MOV 162MB) provided by river-valley.tv
Related Posts:
- Blender Basics Part 1
- Blender Basics Part 3
- Blender Basics Part 3 Supplemental
- Blender Basics Part 4
- Blender Basics Part 5
Streaming Video from Viddler.com
This entry was posted on Friday, July 27th, 2007 at 2:45 am and is filed under Video Tutorials. You can follow any responses to this entry through the RSS 2.0 feed. You can skip to the end and leave a response. Pinging is currently not allowed.




I hope you didn’t loose any fingers when I grabbed this tutorial off you

Thank you very very much for your time and effort, For a complete blender noob like me its much appreciated
July 27th, 2007 at 3:04 am
Pharion, it looks like you grabbed it within 2 minutes of the upload finishing. I uploaded, tested, and checked the logs and sure enough, someone was already on it. That must’ve been you!
And I still have a few fingers on the other hand. Who needs all ten? =D
July 27th, 2007 at 3:14 am
ah, there it is!
just downloading… after that I am “busy” for the following hour
Wondering why blender.org hasn’t the news yet.
Thank you very much for the 2nd part!
Enjoying it!
July 27th, 2007 at 3:48 am
Maray, you’re welcome
July 27th, 2007 at 8:02 pm
I’ve been a Blender Noob for years now, and I’ve watched and enjoyed many a video tute without managing to leave that category. Many of those tutorials were brilliant, but I guess they didn’t suit my learning style, or something. Your part1 video however was spot on. Nicely paced, well judged sequence of topics, a pleasure! Just downloaded part2 and had to register and send this reply just to make this plea: please produce more tutorials like these, and maybe someday I can be promoted to rank amateur. It’s just not gonna happen without your help! Keep up the great work!
July 28th, 2007 at 1:37 am
Another excellent tutorial. I must say, I noticed at least one on-screen keyboard shortcut description was at the wrong place in both vids but, your clear vocal description more than makes up for that. What you have done is made blender very accessible to the total newcomer. Well done to you.
July 28th, 2007 at 4:55 am
Redhillian,
Thanks for that! I have no intention of giving up tutorials anytime soon, so rest easy. Part 3 is in the planning phase now, and Blender Underground operatives are busy gathering the necessary intel. =D Welcome to Blender Underground.
DaveC,
Thanks again for a fine compliment. Hey if you happen upon any of those mistakes a second time, if it’s not too much trouble, jot down the times and I’ll go fix ‘em.
July 28th, 2007 at 12:51 pm
Nice tutorial again Apollo
Learned some new tricks xD
July 28th, 2007 at 1:21 pm
Best scene:

“that’s not a sphere, it’s a circle, Apollos”
In addition to the things you learn, your tutorials even make fun to listen.
I’ve learned many new things, too.
Alt + right click - for example,
Or Strg + Alt + Num0 nice feature…
Keep it going
July 28th, 2007 at 1:33 pm
Hey thanks Dragonlord
Maray,
I expected that someone would call me on it if I didn’t call myself first! Spheres are spherical, after all, not circular.
Blender on…
July 28th, 2007 at 10:32 pm
Greetings from Germany!
I just registered in order to be able to leave a comment. I wanted to THANK YOU for those great tutorials (part I and II) and let me say: I really appreciate your work.
Keep up the good work.
Pascal
July 29th, 2007 at 4:31 pm
Thank you so much for this tutorial. You make the complex simple with these. Unlike the typical tutorial, you don’t just leave it at “push this button…Type that value.” You explain what “this button” and “that value” does as well as encourage experimentation.
Very professional!
Many thanks and I’ll be eagerly awaiting the next tutorial!
July 29th, 2007 at 4:56 pm
saebelzahnigel,
Glad you dropped by to comment, and you’re welcome! Say hello to Germany for me
penix1,
Next tutorial is soon to be in development, and thanks for the feedback. I’ll keep doing what I did in the other two, except there will be a basic modeling project or two in Part 3.
Welcome to Blender Underground!
July 29th, 2007 at 9:40 pm
Many thanks for Blender Basics part 2, well would just like to repeat all that has been said by you other guys , I do hope the word gets arround so that others can benefit from your tutorials as they are just what we have been hanging out for. I also like the rest hope you will continue making them.
Cheers John
July 30th, 2007 at 3:43 am
blueblott7,
You’re very welcome. I’ll continue making them as long as I can. I have high expectations for Part 3. We’ll just have to see how it goes. =D
July 30th, 2007 at 3:53 pm
Again (as said about part 1), very good intro tutorial. Every beginner should see it!
I can’t wait for part 3! Keep up the good work!
August 2nd, 2007 at 9:21 pm
Paco, many thanks, and welcome to Blender Underground. Part 3 is in the works!
August 3rd, 2007 at 2:28 am
Great tutorial ! It answers all of my wishes for a Blender newbie tutorial: clear presentation, logical structure, meticulous explanation and a touch of humor to make an hour-long screencast seem like a quick and dirty 5-minute gig !
Apollos, thanks for your contribution to the Blender community. Keep us posted with your great tutorials. Waiting for part 3….
August 3rd, 2007 at 2:55 am
mx, welcome to Blender Underground. Thank you for the great compliment! I, even I, can’t wait for Part 3.
August 3rd, 2007 at 3:07 am
Hi Apollos,
I’ve already commented on your great tutorials (see above), but I forgot to mention something:
I’ve been looking for a special tutorial - without success so far: I’d like to get my hands on a tutorial that intoduces me into all the possibilities of modelling in Blender (not necessarily in detail of course): meshes, NURBS, sculpting tool, splines… And what I would like to be taught is: When do I use which modelling technique? Can I totally mess up my model by using the wrong modelling method? Is it “ok” to model a creature only by using the sculpting tool? What is the strategy if I plan to model something… Is it fatal if you chose the “wrong” technique (if there is) or is there always (at any time) a way out, a way to correct your work and go on properly… What do I have to ask myself in order to choose the right approach in modelling something that I have in mind?
Questions of a newbie of course, but of a newbie who really likes your tutorials. It would be great if one of your following tutorials could show me the answers…
Greetz from Germany,
saebelzahnigel
(which means “sabertoothed hedgehog”)
August 3rd, 2007 at 9:44 am
Hey, thank you again. Your tut is very educational. I hope you don’t stop so soon, I’m hungry of Blender stuff.
Thanks again.
Ciao
August 3rd, 2007 at 1:20 pm
Saebelzahnigel, (took me 2 mins to spell, lol)
I think Apollos’ Blender Basics Part 3 is about modelling tools. And for the rest of the post. From my knowledge there is no perfect “one” way to do something in Blender. Some might be easier or harder. Some might be quicker or slower, but there is never just one way to achieve your goal. As for screw ups and fixes…you can and you can’t depends on the complexity of the model and what tools you have available.
Yes, it is “ok”, and definately possible, to model a creature using only the sculpting tool, it’s just going to be a bit of a pain in the @$$.
I think that modelling holistic (link). You can get a lot more speed and ease if you combine your tools, rather than using them one by one. Ex: model a low poly creature, and use the sculpting tool to add detail. Instead of trying to model a creature exclusively by extruding, grabbing, and rotating or by only sculpting.
Some of the things I like to ask myself are:
- Instead of adding lots of small parts, can I add a large one and take away what I don’t need (kind of like sculpting)?
- Trial and error. When something doesn’t do what I want it to do, what are the factors that are causing the undesirable action and how to change them to fit what I need.
Hope this helped.
BTW, I would be happy to help answer yours or anyone else’s questions.
August 3rd, 2007 at 7:10 pm
Hi saebelzahnigel,
Thanks for the suggestions. I think it would be good to cover the various methods you mentioned, but Duke is correct in that there isn’t necessarily a right and wrong way in every application of modeling. However I think I can capture some of the things you mentioned as “Blender Basics” develops. You’ll find that your confidence will increase proportionally with your knowledge of tools and techniques, and I hope to help you with exactly that as the series unfolds.
One of my goals of course is to continue providing access to the various tools and modeling methods with good instruction. I think as a Blender users’ knowledge of the various tools and their uses increases, they will make wiser choices on what to use and when. This site is committed to helping users with precisely that.
I’m glad that Blender Underground can be a part of your Blender experience!
Say hello to Germany for me
August 3rd, 2007 at 10:03 pm
f.remiddi,
You’re welcome! I have no plan to stop, so work up an appetite for Part 3, it looks like it will be another hour for the series.
August 3rd, 2007 at 10:06 pm
Thank you so much for these tutorials. They are really clear and well planned out. I look forward to your future tutorials.
Byron
August 8th, 2007 at 7:47 pm
Byron,
Welcome to Blender Underground, and you’re welcome. Thanks for the comments, and Part 3 is in the works. I’m writing the script now, and hope to be recording by the end of the week.
August 8th, 2007 at 8:20 pm
Great tutorial, I am a 2 month veteran of Blender and thought I knew quite a bit, but still was able to learn from how much detail you go into each facet of the program. Keep it up.
July 5th, 2008 at 1:41 pm