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	<title>Comments on: Poll: More Tutorials</title>
	<atom:link href="http://blenderunderground.com/2007/07/31/poll-more-tutorials/feed/" rel="self" type="application/rss+xml" />
	<link>http://blenderunderground.com/2007/07/31/poll-more-tutorials/</link>
	<description>Dedicated to Video Tutorials for the Excellent and Free 3D Application: Blender</description>
	<pubDate>Fri, 05 Dec 2008 09:22:50 +0000</pubDate>
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		<item>
		<title>By: Apollos</title>
		<link>http://blenderunderground.com/2007/07/31/poll-more-tutorials/#comment-428</link>
		<dc:creator>Apollos</dc:creator>
		<pubDate>Wed, 12 Sep 2007 07:02:15 +0000</pubDate>
		<guid isPermaLink="false">http://blenderunderground.com/2007/07/31/poll-more-tutorials/#comment-428</guid>
		<description>Alexeieff,

Thanks for the feedback. Dope sheets might be a little beyond a basics series, and are definitely beyond my knowledge as of this moment. You might want to poke around the &lt;a href="http://blenderartists.org" rel="nofollow"&gt;&lt;u&gt;BlenderArtists&lt;/u&gt;&lt;/a&gt; forums and see if there are any good ideas there. They frequently deal with quite advanced topics.

However I'll take it under advisement. Welcome to Blender Underground!</description>
		<content:encoded><![CDATA[<p>Alexeieff,</p>
<p>Thanks for the feedback. Dope sheets might be a little beyond a basics series, and are definitely beyond my knowledge as of this moment. You might want to poke around the <a href="http://blenderartists.org" rel="nofollow"><u>BlenderArtists</u></a> forums and see if there are any good ideas there. They frequently deal with quite advanced topics.</p>
<p>However I&#8217;ll take it under advisement. Welcome to Blender Underground!</p>
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	<item>
		<title>By: Alexeieff</title>
		<link>http://blenderunderground.com/2007/07/31/poll-more-tutorials/#comment-427</link>
		<dc:creator>Alexeieff</dc:creator>
		<pubDate>Wed, 12 Sep 2007 02:49:32 +0000</pubDate>
		<guid isPermaLink="false">http://blenderunderground.com/2007/07/31/poll-more-tutorials/#comment-427</guid>
		<description>I'd like to see Audio fleshed out in Blender;  as it stands now, Audio
is a bit thin in Blender.  Perhaps a tutorial on producing dope sheets
in Blender?  After all, so far, the fastest and most efficient method
is still by hand.  Any ideas?</description>
		<content:encoded><![CDATA[<p>I&#8217;d like to see Audio fleshed out in Blender;  as it stands now, Audio<br />
is a bit thin in Blender.  Perhaps a tutorial on producing dope sheets<br />
in Blender?  After all, so far, the fastest and most efficient method<br />
is still by hand.  Any ideas?</p>
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	<item>
		<title>By: Apollos</title>
		<link>http://blenderunderground.com/2007/07/31/poll-more-tutorials/#comment-85</link>
		<dc:creator>Apollos</dc:creator>
		<pubDate>Wed, 01 Aug 2007 19:44:53 +0000</pubDate>
		<guid isPermaLink="false">http://blenderunderground.com/2007/07/31/poll-more-tutorials/#comment-85</guid>
		<description>&lt;blockquote&gt;I use it for a baseline since I can’t draw a straight line with a ruler and my modeling skills are rotten (Hint, Hint Apollos).&lt;/blockquote&gt;

LOL! We'll get there, penix1. If I have my way Blender Underground will be doing Blender tutorials (and others) for quite a while.</description>
		<content:encoded><![CDATA[<blockquote><p>I use it for a baseline since I can’t draw a straight line with a ruler and my modeling skills are rotten (Hint, Hint Apollos).</p></blockquote>
<p>LOL! We&#8217;ll get there, penix1. If I have my way Blender Underground will be doing Blender tutorials (and others) for quite a while.</p>
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		<title>By: DukeProtocol</title>
		<link>http://blenderunderground.com/2007/07/31/poll-more-tutorials/#comment-82</link>
		<dc:creator>DukeProtocol</dc:creator>
		<pubDate>Wed, 01 Aug 2007 03:32:22 +0000</pubDate>
		<guid isPermaLink="false">http://blenderunderground.com/2007/07/31/poll-more-tutorials/#comment-82</guid>
		<description>I had MakeHuman for a while, I used it maybe 2 times. So I just did as you described. I exported one of the standard body types into Blender and uninstalled MakeHuman. I think what limits MakeHuman is that you can't control hair and there's no standard clothes library. It's just seems kind of weak for now.</description>
		<content:encoded><![CDATA[<p>I had MakeHuman for a while, I used it maybe 2 times. So I just did as you described. I exported one of the standard body types into Blender and uninstalled MakeHuman. I think what limits MakeHuman is that you can&#8217;t control hair and there&#8217;s no standard clothes library. It&#8217;s just seems kind of weak for now.</p>
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		<title>By: penix1</title>
		<link>http://blenderunderground.com/2007/07/31/poll-more-tutorials/#comment-81</link>
		<dc:creator>penix1</dc:creator>
		<pubDate>Wed, 01 Aug 2007 03:24:46 +0000</pubDate>
		<guid isPermaLink="false">http://blenderunderground.com/2007/07/31/poll-more-tutorials/#comment-81</guid>
		<description>YMMV==Your Millage May Vary...

I am the reverse as far as open-closed source is concerned. I have been in conversion hades for the past month trying to get things out of proprietary formats. That issue is for another day though...;-)

Anyway, MakeHuman, as a stand alone, is very limited (hence the YMMV) but once you create the basic form you simply export it to Blender where you have all the power. I use it for a baseline since I can't draw a straight line with a ruler and my modeling skills are rotten (Hint, Hint Apollos).</description>
		<content:encoded><![CDATA[<p>YMMV==Your Millage May Vary&#8230;</p>
<p>I am the reverse as far as open-closed source is concerned. I have been in conversion hades for the past month trying to get things out of proprietary formats. That issue is for another day though&#8230;;-)</p>
<p>Anyway, MakeHuman, as a stand alone, is very limited (hence the YMMV) but once you create the basic form you simply export it to Blender where you have all the power. I use it for a baseline since I can&#8217;t draw a straight line with a ruler and my modeling skills are rotten (Hint, Hint Apollos).</p>
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	<item>
		<title>By: DukeProtocol</title>
		<link>http://blenderunderground.com/2007/07/31/poll-more-tutorials/#comment-80</link>
		<dc:creator>DukeProtocol</dc:creator>
		<pubDate>Wed, 01 Aug 2007 02:16:11 +0000</pubDate>
		<guid isPermaLink="false">http://blenderunderground.com/2007/07/31/poll-more-tutorials/#comment-80</guid>
		<description>YMMV?

I think MakeHuman is interesting, but it is too limited in what you can do, in terms of creation. I think it's just an open-source version of Daz Studio. 

http://www.daz3d.com/

btw, am I starting to sound cyncial because I keep bad-wording open-source software?</description>
		<content:encoded><![CDATA[<p>YMMV?</p>
<p>I think MakeHuman is interesting, but it is too limited in what you can do, in terms of creation. I think it&#8217;s just an open-source version of Daz Studio. </p>
<p><a href="http://www.daz3d.com/" rel="nofollow">http://www.daz3d.com/</a></p>
<p>btw, am I starting to sound cyncial because I keep bad-wording open-source software?</p>
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	<item>
		<title>By: penix1</title>
		<link>http://blenderunderground.com/2007/07/31/poll-more-tutorials/#comment-79</link>
		<dc:creator>penix1</dc:creator>
		<pubDate>Wed, 01 Aug 2007 00:54:17 +0000</pubDate>
		<guid isPermaLink="false">http://blenderunderground.com/2007/07/31/poll-more-tutorials/#comment-79</guid>
		<description>Actually, I'd like to see added something about MakeHuman. It is an interesting project and works nicely with Blender. 

Link:

http://www.dedalo-3d.com/

Note: The development of MakeHuman is still in process so YMMV.</description>
		<content:encoded><![CDATA[<p>Actually, I&#8217;d like to see added something about MakeHuman. It is an interesting project and works nicely with Blender. </p>
<p>Link:</p>
<p><a href="http://www.dedalo-3d.com/" rel="nofollow">http://www.dedalo-3d.com/</a></p>
<p>Note: The development of MakeHuman is still in process so YMMV.</p>
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	<item>
		<title>By: DukeProtocol</title>
		<link>http://blenderunderground.com/2007/07/31/poll-more-tutorials/#comment-78</link>
		<dc:creator>DukeProtocol</dc:creator>
		<pubDate>Wed, 01 Aug 2007 00:13:55 +0000</pubDate>
		<guid isPermaLink="false">http://blenderunderground.com/2007/07/31/poll-more-tutorials/#comment-78</guid>
		<description>I'm just saying, right now it is *too harsh*worthless. But the developers said they're rebuilding V3 from scratch, so as soon as it's out I'm testing it.</description>
		<content:encoded><![CDATA[<p>I&#8217;m just saying, right now it is *too harsh*worthless. But the developers said they&#8217;re rebuilding V3 from scratch, so as soon as it&#8217;s out I&#8217;m testing it.</p>
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	<item>
		<title>By: Apollos</title>
		<link>http://blenderunderground.com/2007/07/31/poll-more-tutorials/#comment-77</link>
		<dc:creator>Apollos</dc:creator>
		<pubDate>Tue, 31 Jul 2007 20:15:56 +0000</pubDate>
		<guid isPermaLink="false">http://blenderunderground.com/2007/07/31/poll-more-tutorials/#comment-77</guid>
		<description>That's a good point, Dave. At some point I'm going to make a serious effort with it; and if it works well, I'll post something on it. 

However, I'm not betting on a Jahshaka Underground web site, but you never know.</description>
		<content:encoded><![CDATA[<p>That&#8217;s a good point, Dave. At some point I&#8217;m going to make a serious effort with it; and if it works well, I&#8217;ll post something on it. </p>
<p>However, I&#8217;m not betting on a Jahshaka Underground web site, but you never know.</p>
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		<title>By: DaveC</title>
		<link>http://blenderunderground.com/2007/07/31/poll-more-tutorials/#comment-75</link>
		<dc:creator>DaveC</dc:creator>
		<pubDate>Tue, 31 Jul 2007 18:24:20 +0000</pubDate>
		<guid isPermaLink="false">http://blenderunderground.com/2007/07/31/poll-more-tutorials/#comment-75</guid>
		<description>I'm like you, Apollos. I've actually tried Jahshaka and got absolutely nowhere with it. But, I tried Blender a few years back and had exactly the same experience. And look at Blender now. I have hope for Jahshaka. Including the hope that I'm spelling it right ;) it could become a great open source resource.</description>
		<content:encoded><![CDATA[<p>I&#8217;m like you, Apollos. I&#8217;ve actually tried Jahshaka and got absolutely nowhere with it. But, I tried Blender a few years back and had exactly the same experience. And look at Blender now. I have hope for Jahshaka. Including the hope that I&#8217;m spelling it right <img src='http://blenderunderground.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> it could become a great open source resource.</p>
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