I’ve been toying with Blender’s particle system and this is what I came up with. It makes use of dupliverts and xsort, and a wind effector.
UPDATE: I added another version of the effect…
For this version I used a more complex height map for the mesh, with a stipple pattern to keep certain elements on screen longer.
This entry was posted on Thursday, February 28th, 2008 at 10:04 pm and is filed under General. You can follow any responses to this entry through the RSS 2.0 feed. Both comments and pings are currently closed.





Nice!
That’s a really cool effect. If you ever use it in your videos, you might want to make it go faster… it’s a bit long for a logo… else awesome stuff you got there
Kemeros
February 28th, 2008 at 11:14 pm
Thanks Kemeros!
Yep, it’s too long for a splash screen. When I get something I really like I might shorten it up.
February 29th, 2008 at 1:54 am
I think it too cool. It will really good if you do shorten it a bit. But hey, you’re the artist. Make it as you wish.
caricc
February 29th, 2008 at 4:58 am
The second one is even better imo. It’s clearer and has a nice feel to it. I presume you can do this with any background image?
And for the speed… you can always just speed up the sequence like when you fast forward a movie…. That way you don’t need to go play in a bunch of settings…
This logo makes me think of some game studio logo.. can’t remember which though… but it’s awesome too…
Kemeros
February 29th, 2008 at 9:49 am
Number one: Excellent
Number two: Excellenter
Brilliant effect and a cool logo to boot. Nice one, Apollos.
February 29th, 2008 at 10:12 am
Oh! That’s way cool Appolos!
February 29th, 2008 at 11:00 am
@Kemeros, I like the second one too, and yep, you can use any gray scale (ish) image for displacement.
@Dave, thanks! I’ve been having fun with the system. Some of these techniques are not obvious at first. In these cases, I used a displace modifier then sorted the vertices with Xsort. The particle system reads the order of the vertices when generating particles.
@caricc, thank you much, and I agree with you and Kemeros, it’s a bit long, but I was more interested in getting the effect right than with timing. If I ever use it in a splash screen or something, it’ll need to be less than 10 seconds.
@Paco, glad you like it! I posted a couple more experiments in my Youtube channel.
8)
February 29th, 2008 at 2:32 pm
That is sweeeeet! I would also recommend this right before logging off of you tutorials. I still love your intro but think your exit needs to be this nifty… 8)
February 29th, 2008 at 5:01 pm
penix, it’s not a bad idea! I was also thinking it could serve as a splash for the shorter focused video tuts if I get around to doing them.
March 1st, 2008 at 2:12 pm
Hi Nipper, and welcome to Blender Underground 8)
Thanks! I haven’t done a tutorial on this, but I might in the future. It was made with the old particle system (< 2.46) but I suspect it’s more than possible to create the effect in the new one. I just haven’t learned how to use it yet.
June 23rd, 2008 at 7:27 pm