We here at Blender Underground hope that this Christmas of 2009 finds you well, and that the new year of 2010 will find you even better. At our request, please take an opportunity to fulfill the spirit of this holiday season: forgive a debt, and provide help to somebody less fortunate than yourself. If you’re so inclined, offer a prayer for the hungry, the lonely, the heartbroken, and the downtrodden. And of course, may you continue to evade The Man, and may his minions never find you. To the visitors, friends, agents, and leaders of Blender Underground: Merry Christmas and Happy New Year!!!
Archive for the ‘General’ Category

Welcome to Blender Underground, your one stop shop for learning how to use the world’s premier open source 3D modeling and animation package.
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Blender Basics Series: Part 1, Part 2, Part 3, Part 3 Supplement, Part 4, and Part 5
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Our forum users, among others, have sought fit to post their own tutorials, hints, and tips: Keyboard Reference, Auto Naming, Proportional Editing, Selection Painting, Viewport Rendering, Twisty Curvy, and More…
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Find links to other tutorials, as well as documentation, community sites, and instructional materials in the Resources Section.
I’ve been toying with Blender’s particle system and this is what I came up with. It makes use of dupliverts and xsort, and a wind effector.
UPDATE: I added another version of the effect…

2007 Merry Christmas image courtesy of The Big Dave C
Blender Underground wishes its visitors the Merriest of Christmases for this 2007 Christmas season! (As a side note, the Panther Cannon Walker below apparently uses Christmas colors, red and green, for its detection eye of danger!)

The above model was created by Blender Underground Agent Coyabbit, and was impressive enough that I wanted to share it with the blog. We’ve been following its progress for some time on the forums. Coyabbit has been a BU regular for some time and he frequently shares his work, but this one I wanted to feature because its coolness rating is off the charts. I asked some questions about it and he was kind enough to answer…
I wanted to post an update on the upcoming Materials tutorial (Blender Basics Part 5). This has been a long time in coming, for a number of reasons. Firstly, I’ve been busy with miscellany, from work to family events. I know this is no excuse but…
For those interested, there is a poll on the forums regarding Part 4. I’m interested in any and all feedback regarding your experiences with this latest installment. You’ll need to register on the forum in order to vote, so come on in and let us know what your thoughts are.
Recording for Part 4 was completed late last night. I’ll be editing the video in Premier Pro today, and most likely getting on with all the post tasks as well (titles, transitions, overlays) which are done in After Effects…
Recording and editing is finished for Blender Basics Part 3, and all that remains is adding keystroke and callout overlays; I’m doing that right now. I’d almost rather get 39 lashes than suffer through these every time. Okay, not really, but maybe every other time…
This script hasn’t gone the way I planned it, but I think I have a good result. The Part 3 script has come in at around 8,500 words, a real monster. I’m guessing it will turn out around 80 minutes of finished tutorial, but I hope I can keep it under that number. Whether or not I am able, I think the result will be good…


