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	<title>Blender Underground's Video Tutorials</title>
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	<link>http://blenderunderground.com</link>
	<description>Dedicated to Video Tutorials for the Excellent and Free 3D Application: Blender</description>
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		<title>Merry Christmas and Happy New Year!!!</title>
		<link>http://blenderunderground.com/2009/12/25/merry-christmas-and-happy-new-year/</link>
		<comments>http://blenderunderground.com/2009/12/25/merry-christmas-and-happy-new-year/#comments</comments>
		<pubDate>Sat, 26 Dec 2009 01:56:56 +0000</pubDate>
		<dc:creator>Apollos</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://blenderunderground.com/?p=196</guid>
		<description><![CDATA[We here at Blender Underground hope that this Christmas of 2009 finds you well, and that the new year of 2010 will find you even better. At our request, please take an opportunity to fulfill the spirit of this holiday season: forgive a debt, and provide help to somebody less fortunate than yourself. If you&#8217;re [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Welcome to Blender Underground</title>
		<link>http://blenderunderground.com/2007/11/21/welcome-main/</link>
		<comments>http://blenderunderground.com/2007/11/21/welcome-main/#comments</comments>
		<pubDate>Wed, 21 Nov 2007 23:30:41 +0000</pubDate>
		<dc:creator>Apollos</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://blenderunderground.com/2007/09/23/welcome-main/</guid>
		<description><![CDATA[
Welcome to Blender Underground, your one stop shop for learning how to use the world&#8217;s premier open source 3D modeling and animation package.
Video Tutorials
Check out Blender Underground&#8217;s video tutorials collection.
Blender Basics Series: Part 1, Part 2, Part 3, Part 3 Supplement, Part 4, and Part 5
Forums
Blender Underground&#8217;s forums offer help and support as well as [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Field Agents Mirror Blender Underground Resources</title>
		<link>http://blenderunderground.com/2008/10/11/field-agents-mirror-blender-underground-resources/</link>
		<comments>http://blenderunderground.com/2008/10/11/field-agents-mirror-blender-underground-resources/#comments</comments>
		<pubDate>Sat, 11 Oct 2008 07:45:06 +0000</pubDate>
		<dc:creator>Apollos</dc:creator>
				<category><![CDATA[Web Site]]></category>

		<guid isPermaLink="false">http://blenderunderground.com/?p=133</guid>
		<description><![CDATA[




Blender Underground extends a sincere thank you to two field agents, Alan Whinery and Joe Hamner, for their direct action in mirroring Blender Underground&#8217;s video tutorials to help take the load off of our host. Their bravery and self sacrifice has assured us yet another victory against The Man.
You can find links to the new [...]]]></description>
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		<slash:comments>5</slash:comments>
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		<title>Bluehost Support Problems</title>
		<link>http://blenderunderground.com/2008/10/08/bluehost-support-problems/</link>
		<comments>http://blenderunderground.com/2008/10/08/bluehost-support-problems/#comments</comments>
		<pubDate>Wed, 08 Oct 2008 23:02:00 +0000</pubDate>
		<dc:creator>Apollos</dc:creator>
				<category><![CDATA[Web Site]]></category>

		<guid isPermaLink="false">http://blenderunderground.com/?p=116</guid>
		<description><![CDATA[I&#8217;m belatedly writing this post to give a little more information on Blender Underground&#8217;s site outage beginning Thursday September 25th, 2008, and ending on Saturday, September 27th. I had intended to write more last week, but didn&#8217;t get around to it.
I&#8217;ve had some time to reflect on this and settle down a little &#8212; I&#8217;m [...]]]></description>
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		<slash:comments>3</slash:comments>
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		<title>The Man Has Found Us</title>
		<link>http://blenderunderground.com/2008/09/27/the-man-has-found-us/</link>
		<comments>http://blenderunderground.com/2008/09/27/the-man-has-found-us/#comments</comments>
		<pubDate>Sun, 28 Sep 2008 02:37:44 +0000</pubDate>
		<dc:creator>Apollos</dc:creator>
				<category><![CDATA[Web Site]]></category>

		<guid isPermaLink="false">http://blenderunderground.com/?p=81</guid>
		<description><![CDATA[On Thursday, September 25th, at around 2:25PM Pacific Standard Time, our web host, Bluehost, pulled the plug on Blender Underground without word or warning. What followed was a cold, impersonal, auto-generated email message:
Your web hosting account [...] has been deactivated  (reason: site causing performance problems).
Although your web site has been disabled, your data may [...]]]></description>
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		<slash:comments>8</slash:comments>
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		<title>MakeHuman to Blender Tutorial Series</title>
		<link>http://blenderunderground.com/2008/08/17/makehuman-to-blender-tutorial-series/</link>
		<comments>http://blenderunderground.com/2008/08/17/makehuman-to-blender-tutorial-series/#comments</comments>
		<pubDate>Mon, 18 Aug 2008 05:26:01 +0000</pubDate>
		<dc:creator>Apollos</dc:creator>
				<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://blenderunderground.com/?p=80</guid>
		<description><![CDATA[
If you&#8217;re interested in using MakeHuman to generate models for rigging in Blender, then Blender Underground&#8217;s chief specialist, Penix1, has something just for you. He has posted a detailed three part tutorial on how to make use of MakeHuman models in Blender. Part 1 of the series even begins with instructions on compiling the MakeHuman [...]]]></description>
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		<slash:comments>7</slash:comments>
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		<title>Blend File Roundup</title>
		<link>http://blenderunderground.com/2008/04/21/blend-file-roundup/</link>
		<comments>http://blenderunderground.com/2008/04/21/blend-file-roundup/#comments</comments>
		<pubDate>Mon, 21 Apr 2008 17:09:51 +0000</pubDate>
		<dc:creator>Apollos</dc:creator>
				<category><![CDATA[Web Site]]></category>

		<guid isPermaLink="false">http://blenderunderground.com/2008/04/21/blend-file-roundup/</guid>
		<description><![CDATA[
Over the last several months on the forums, we&#8217;ve answered quite a few Blender questions &#8212; and sometimes they were answered with the help of blend files. I figured it might be useful to list some of them here, in case they can be of help. So here they are, along with some others. It&#8217;s [...]]]></description>
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		<slash:comments>6</slash:comments>
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		<title>Introduction to Composite Nodes, Part 2</title>
		<link>http://blenderunderground.com/2008/04/10/introduction-to-composite-nodes-part-2/</link>
		<comments>http://blenderunderground.com/2008/04/10/introduction-to-composite-nodes-part-2/#comments</comments>
		<pubDate>Thu, 10 Apr 2008 07:10:32 +0000</pubDate>
		<dc:creator>Apollos</dc:creator>
				<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://blenderunderground.com/2008/04/10/introduction-to-composite-nodes-part-2/</guid>
		<description><![CDATA[
Composite with sky color, consisting of Combined, Modified Shadow, Reflection, and Specular passes
In Part 1 of this series, we started by looking at some of the key render passes that result in the final image as seen when we press F12 to render. We also reviewed how to set up for node editing, and we [...]]]></description>
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		<slash:comments>19</slash:comments>
		</item>
		<item>
		<title>Introduction to Composite Nodes, Part 1</title>
		<link>http://blenderunderground.com/2008/03/31/introduction-to-composite-nodes-part-1/</link>
		<comments>http://blenderunderground.com/2008/03/31/introduction-to-composite-nodes-part-1/#comments</comments>
		<pubDate>Mon, 31 Mar 2008 09:16:33 +0000</pubDate>
		<dc:creator>Apollos</dc:creator>
				<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://blenderunderground.com/2008/03/31/introduction-to-composite-nodes-part-1/</guid>
		<description><![CDATA[
Viewer nodes showing Combined, Alpha, Diffuse, and Specular render passes.
I’ve been experimenting with compositing nodes lately; not so much for achieving specific results as for understanding how they work. The subject is also educational for increasing understanding of Blender’s rendering pipeline. Believe it or not, it’s possible to get a grasp on this without diving [...]]]></description>
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		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Blender for Woodworking</title>
		<link>http://blenderunderground.com/2008/03/05/blender-for-woodworking/</link>
		<comments>http://blenderunderground.com/2008/03/05/blender-for-woodworking/#comments</comments>
		<pubDate>Thu, 06 Mar 2008 01:21:18 +0000</pubDate>
		<dc:creator>Apollos</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://blenderunderground.com/2008/03/05/blender-for-woodworking/</guid>
		<description><![CDATA[
While going through my access logs I noticed a link from the CarveWright user forums. A user there had posted a tutorial showing how to use Blender for CarveWright patterns. If you don&#8217;t know what CarveWright is, it happens to be a bench-top woodcarving machine that automatically mills images into wood based on a 2D [...]]]></description>
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		<slash:comments>1</slash:comments>
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