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 Post subject: Weekly Challenge #11
PostPosted: Sun Mar 23, 2008 6:19 pm 
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Agent

Joined: Sun Oct 28, 2007 12:01 pm
Posts: 148
Like the last challenge this one will stay away from the character challenge.

This week I would like you to create a object from the outside world, anything from a trash can to a park bench. Like always, have fun with this challenge and be as creative as you can be.


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 Post subject:
PostPosted: Sun Mar 23, 2008 8:14 pm 
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Director
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Posts: 5144
Location: West Virginia, USA
Heh...Penix1 retro strikes again...I knew doing all those extinguishers would come in handy some day... :P

Image

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 Post subject:
PostPosted: Tue Mar 25, 2008 11:36 am 
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Agent

Joined: Sun Oct 28, 2007 12:01 pm
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but you submitted that to a challenge before!


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 Post subject:
PostPosted: Tue Mar 25, 2008 11:41 am 
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And there's a rule where I can't recycle? Darn....Guess I'll have to dig up something new.... :P

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 Post subject:
PostPosted: Tue Mar 25, 2008 12:24 pm 
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Location: Sacramento, Ca
penix1 wrote:
And there's a rule where I can't recycle? Darn....Guess I'll have to dig up something new.... :P


And NO downloaded models. :P


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 Post subject:
PostPosted: Tue Mar 25, 2008 12:43 pm 
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Lol..You know me too well... 8)

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 Post subject:
PostPosted: Tue Mar 25, 2008 1:22 pm 
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Director
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Location: West Virginia, USA
Ok, this is my just freshly started blend so you know I'm not cheating.

http://blenderunderground.com/files/use ... Lamp.blend

It's the lamp on my desk. Well, sort of. Give me a break. I just started it... :P

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Life is an illusion....It's the magician you have to worry about!


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 Post subject:
PostPosted: Tue Mar 25, 2008 8:08 pm 
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Location: Sacramento, Ca
OK I believe you. :wink:

I'll start something hopefully tomorrow... :D


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 Post subject:
PostPosted: Wed Mar 26, 2008 1:10 pm 
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Director
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Location: Sacramento, Ca
Here's my entry minus textures:

Image


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 Post subject:
PostPosted: Wed Mar 26, 2008 6:00 pm 
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Operative

Joined: Wed Nov 07, 2007 1:42 am
Posts: 204
Location: So Cal
wow. Who needs textures?

Regarding your workflow, is that shape mostly subsurfs?


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 Post subject:
PostPosted: Wed Mar 26, 2008 6:57 pm 
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Joined: Mon Sep 03, 2007 12:02 am
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Location: Kanaduh Eh!?
Holy Carp Pen Man!!!!

ok how did you do the blur in the BG?? huh? How did ya?

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 Post subject:
PostPosted: Wed Mar 26, 2008 7:25 pm 
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Asset
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Location: Denton, Texas
Darth_Gimp wrote:
Holy Carp Pen Man!!!!

ok how did you do the blur in the BG?? huh? How did ya?


Yeah, I was going to ask him how he achieved his DOF... but I thought I would sound like a noob.


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 Post subject:
PostPosted: Wed Mar 26, 2008 8:17 pm 
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Here's the final (with textures):

Image

@davinci: Yep, subsurf level 2 and several loops to get the hard edges. Turns out doing the texture took way longer than just the model.

@darth: I used composite nodes, although I toned it down in this latest one so that the label is readable. Take a look at the blend and let me know if you have questions.

@Follower: glad you like it. Here's the tutorial I used for the node setup.


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 Post subject:
PostPosted: Thu Mar 27, 2008 3:38 pm 
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Agent

Joined: Sun Oct 28, 2007 12:01 pm
Posts: 148
Appolos that is a awesome pen, please tutorialize it :-p


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 Post subject:
PostPosted: Thu Mar 27, 2008 5:07 pm 
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Location: Sacramento, Ca
Starius wrote:
Appolos that is a awesome pen, please tutorialize it :-p


Thanks Starius, but don't hold your breath for a tutorial! :P :lol:


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