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 Post subject: Re: Gtown - huge Game project
PostPosted: Sat Jun 20, 2009 1:50 pm 
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Hey !


Stop laughing you fool ! :evil:

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 Post subject: Re: Gtown - huge Game project
PostPosted: Sat Jun 20, 2009 1:58 pm 
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Sorry if you misunderstood. I am not laughing. Just saying you did not enough actions to see that. :oops:


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 Post subject: Re: Gtown - huge Game project
PostPosted: Sat Jun 20, 2009 2:01 pm 
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lol,

I'm just kidding you :P




...and I had to find something else to say than :

"WT* ARE YOU TALKING ABOUT!??!?!" just after reading your
sentence that sounded like "it's really simple" ehhehehehhh

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 Post subject: Re: Gtown - huge Game project
PostPosted: Sun Jun 21, 2009 8:00 am 
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I am so stupid. I have forgot to scale the character to the right size. So is it good if my armature is scaled or does it affect certain thinngs in the BGE?

Now it is everything Loc = 0, Rot = 0, Scale = 1

If I scale, it would be Loc = 0, Rot = 0, Scale = 0.215

Because I just can't annymore do "Scale and Rotation to ObData" as it will deform my mesh.


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 Post subject: Re: Gtown - huge Game project
PostPosted: Thu Oct 15, 2009 11:09 pm 
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Ok have fixed all the problems.

Here is my newest mesh from an enemy. A large killer mosquito. Hope you like it.

Image


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 Post subject: Re: Gtown - huge Game project
PostPosted: Fri Oct 16, 2009 5:59 am 
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strub wrote:
Ok have fixed all the problems.

Here is my newest mesh from an enemy. A large killer mosquito. Hope you like it.

Image

that looks really great dude... i think it needs a secoun d set of wings and the winds also need to be bigger


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 Post subject: Re: Gtown - huge Game project
PostPosted: Fri Oct 16, 2009 7:31 am 
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Hey hamsterhill thanks for your comment. There are few mosquitos which look all a bit different. Some have four wings and some have only two.


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 Post subject: Re: Gtown - huge Game project
PostPosted: Fri Oct 16, 2009 3:22 pm 
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strub wrote:
Hey hamsterhill thanks for your comment. There are few mosquitos which look all a bit different. Some have four wings and some have only two.

Oh ok... i wasn't meaning for realism... i was meaning just for like aesthetics... since its going to be giant anyway :D


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 Post subject: Re: Gtown - huge Game project
PostPosted: Fri Oct 16, 2009 3:41 pm 
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It is realistic...
Take the bee for example, by "science" a bee should not be able to fly as the wings are too small for the size/weight of the body... :)

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 Post subject: Re: Gtown - huge Game project
PostPosted: Fri Oct 16, 2009 4:32 pm 
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Daworm wrote:
It is realistic...
Take the bee for example, by "science" a bee should not be able to fly as the wings are too small for the size/weight of the body... :)

... i didn't say it wasn't realistic... i was just saying that IMO it would look mre awesome if the wings were 4 wings and they were slightly bigger. it was a comment on the aesthetics("look goodness")... i have no idea what a real mosquito looks like... every time i get close they just turn into a splat :P


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 Post subject: Re: Gtown - huge Game project
PostPosted: Fri Oct 16, 2009 5:26 pm 
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Daworm wrote:
It is realistic...
Take the bee for example, by "science" a bee should not be able to fly as the wings are too small for the size/weight of the body... :)

This is nonsense. That quote came from shoddy analysis (applying static airfoil equations (applicable to airplanes, helicopters, etc)) to moving planes). The bee's aerodynamics have been described by science (relatively recently, though) using appropriate equations. Anyway, science isn't always about describing how things do work, but is often about describing how things do not work.

Birds, bats and insects use 3 separate effects. Birds can glide (their wings generate lift directly), bats glide poorly (their wings are more like parachutes), and (as far as I know) insects can't glide (their wings set up vortexes on which they "ride").

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 Post subject: Re: Gtown - huge Game project
PostPosted: Fri Oct 16, 2009 5:40 pm 
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taniwha wrote:
Daworm wrote:
It is realistic...
Take the bee for example, by "science" a bee should not be able to fly as the wings are too small for the size/weight of the body... :)

This is nonsense. That quote came from shoddy analysis (applying static airfoil equations (applicable to airplanes, helicopters, etc)) to moving planes). The bee's aerodynamics have been described by science (relatively recently, though) using appropriate equations. Anyway, science isn't always about describing how things do work, but is often about describing how things do not work.

Birds, bats and insects use 3 separate effects. Birds can glide (their wings generate lift directly), bats glide poorly (their wings are more like parachutes), and (as far as I know) insects can't glide (their wings set up vortexes on which they "ride").

ahem... there are actually 4 effects... you missed the one that i use to fly... pure awesomeness... with a hint of oregano :P


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 Post subject: Re: Gtown - huge Game project
PostPosted: Fri Oct 16, 2009 6:39 pm 
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Oregano, huh? That sounds like a tasty effect...

Yeah, I'd have said that, but Taniwha beat me to it. Anyways, nice mosquito! Does it give you malaria when it attacks? :o

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 Post subject: Re: Gtown - huge Game project
PostPosted: Fri Oct 16, 2009 10:24 pm 
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Hamsterhill: ah, but that would have required be including you in the list, would it not? ;)

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 Post subject: Re: Gtown - huge Game project
PostPosted: Sat Oct 17, 2009 4:17 am 
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taniwha wrote:
Hamsterhill: ah, but that would have required be including you in the list, would it not? ;)

well maybe i was... i could be a bat bird or insect... did you ever stop and take the time to ask :P


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