For the past month I've been working on a skull for a render, and it's finally done.
I Haven't textured it yet and the rest of the picture is going to take time, but I'm not giving up.
I used blueprints/a background image to model it at a slightly smaller scale.
It's not supposed to be perfect or even anatomically correct, the best thing to prove that is the shortage of teeth.
The biggest pain in the butt was figuring out the "Inset" modifier to get the results that i was sort of looking for.
I'm not going to model the cracks that skulls have since those wouldn't be seen in my pic anyway.
I hope the project wont take too long and I'll finally get to post something new on the showcase.
Edit: I can't seem to find a good bone texture, does any1 else know a website for one?