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 Post subject: Updating the blender tutorials...
PostPosted: Sun Jan 27, 2013 10:35 pm 
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Joined: Wed Jan 28, 2009 9:02 am
Posts: 164
Location: Norfolk, England
Penix, I just read that you expect the in-house tutorials to be updated to include new developments - I think.

To be honest, I have recently [as you know] returned to blender, still on a newcomer basis, so I've been greedily absorbing every tutorial my grubbies can get clasped onto.
I'm using 2.63, but blew my last computer up a couple of months before the Great 2.5 was released, so I'm basically having to start again - from scratch.
The thing is, Apollos's superb tutorials are still the best - even though I sometimes have to work a little to find out which is replaced with what.
What I'm trying to say is, "please don't remove the original tutorials!"
they are still the best there is and I would yet be in the dark without them!

I was also wondering if - one day - there would be an update for the rigging tutorials.
Yours are superior and I'm so glad I downloaded the pages so I could still work when my mobile broadband internet doesn't. :roll:

Was there ever a part 3? Or should one and two be enough, because I still need hand-holding to a large extent.

On one experimental day, I tried to rig a simplish character for my grandchildren, but ended up lost as usual.
I did manage to find some some bvh's which looked like fun, so tried to apply them.
Not only did his eyeballs go AWOL. :wink:
These four images are from the walk cycle - a hideous result...
[good for a giggle, if nothing else!!!]

Image
Image
Image
Image

Someone else was here last year [was he called shadownigh?] with a related problem, and I tried to find good suggestions for him, but got nowhere.

I have no idea why the application of the bvh mechanics made it go so haywire!!!
:lol:


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 Post subject: Re: Updating the blender tutorials...
PostPosted: Sun Jan 27, 2013 10:36 pm 
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Joined: Wed Jan 28, 2009 9:02 am
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Location: Norfolk, England
I think he went too near a black hole?


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 Post subject: Re: Updating the blender tutorials...
PostPosted: Mon Jan 28, 2013 9:04 am 
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Those darn black holes again,

messing our rigs and stuff :lol:

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 Post subject: Re: Updating the blender tutorials...
PostPosted: Mon Jan 28, 2013 4:59 pm 
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Or you've just found the best ever recruit for the Ministry of Silly Walks :)

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 Post subject: Re: Updating the blender tutorials...
PostPosted: Tue Jan 29, 2013 1:34 am 
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Joined: Wed Jan 28, 2009 9:02 am
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Now THAT'S good thinking, but it still scares all the grandchildren I show it to. :wink:


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