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FWIW I just figured this one out:
I made a rotating empty to act as a parent to rotate some lights in a simple animation. Only problem was I goofed and had one object that rotated along with the lights - oops! Clear parent didn't work nor would blender let me click on unlink - it gave me an error message "not right now", sheesh now that was helpful = NOT! When I checked in the outliner, I could see the the same objipo associated with the errant rotating cube.
to fix this you have to select the ipo that is driving too many things and then make a single user copy out of it. then you go to the object that you don't want linked to that ipo and you'll see that it is now linked to a new version of that objipo, eg objipo.003. then just go to that ipo and delete it and the lights will still rotate but the cube won't.
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