Blender Underground

Away from the watchful eye of The Man
It is currently Thu May 23, 2013 2:32 am

All times are UTC - 8 hours




Post new topic Reply to topic  [ 10 posts ] 
Author Message
 Post subject: Motion tracking
PostPosted: Mon Feb 13, 2012 7:04 pm 
Offline
Associate
User avatar

Joined: Sun Jan 18, 2009 5:49 pm
Posts: 98
Location: Troy, MI
Hi all, I be back with another question. Does anyone know of a tut that describe motion tracking. How it works, and set-up. I seen a couple video's on people using it, but haven't seen anything on how to use it. :?:
b.t.w. I'm using Blender 2.61.

Thanks

_________________
ronaldd


Top
 Profile  
 
 Post subject: Re: Motion tracking
PostPosted: Mon Feb 13, 2012 10:08 pm 
Offline
Specialist
User avatar

Joined: Mon Jan 12, 2009 8:20 pm
Posts: 1843
Location: Australia
If you mean motion capture where you get motion from real people moving around, you should look at this posting:
http://blenderunderground.com/forums/viewtopic.php?f=15&t=6495.
This looks to be the cheapest way to do actual motion capture.
Otherwise, you can get free already made motion files in the BVH format and import them into Blender or you might try exporting them from another program that does animation as BVH files.

There is also Photogrammetry which would allow you to track an image in a movie and add 3D animation over it, if that is what you mean. See here:
http://blenderunderground.com/forums/viewtopic.php?f=12&t=6486
Hope one of these is the one you want.


Top
 Profile  
 
 Post subject: Re: Motion tracking
PostPosted: Tue Feb 14, 2012 4:39 pm 
Offline
Associate
User avatar

Joined: Sun Jan 18, 2009 5:49 pm
Posts: 98
Location: Troy, MI
Nope Profnull, it is motion tracking. An I did find information about it. It's at[url]http://wiki.blender.org/index.php/Doc:2.6/Manual/Motion_Tracking . I was reading other post, which I don't remember which post, but I able to find the site. Oh wait, it was looking at ocean sim. that I found it.

But anyhow, motion capture is another thing I'm interested in, too. I do have two zip files I downloaded. One is a KinectToOsc.zip, and the other a Bloop.zip. Suppose to work with blender. How I need to get is a Kinect sensor, I've seen them for as low as $50 at "Game Stop" for a used one. I just have to get one.
But I'm going to check out the link you have. An look in to it.

Thanks Profnull[/url]

_________________
ronaldd


Top
 Profile  
 
 Post subject: Re: Motion tracking
PostPosted: Tue Feb 14, 2012 9:14 pm 
Offline
Associate

Joined: Sat Mar 26, 2011 9:27 pm
Posts: 98
Kinects look so cool. I'd love to be able to capture a HI-def video in 3D then edit it in Blender to add awesome stuff.

_________________
Image


Top
 Profile  
 
 Post subject: Re: Motion tracking
PostPosted: Wed Feb 15, 2012 1:52 am 
Offline
Specialist
User avatar

Joined: Mon Jan 12, 2009 8:20 pm
Posts: 1843
Location: Australia
Post if you get a kinect and have a go with it - I 'd really like to know how well it all works.
I can't get one myself at the moment but I might be going in this direction around the end of the year.
It would be nea if you could connect it to the BGE somehow too . . . . .


Top
 Profile  
 
 Post subject: Re: Motion tracking
PostPosted: Fri Feb 17, 2012 6:41 pm 
Offline
Associate
User avatar

Joined: Sun Jan 18, 2009 5:49 pm
Posts: 98
Location: Troy, MI
This site I put in here has the software you can download (FREE) to hook it up to Blender. And I think {cause I'm never sure about anything :roll: that it can be used with the game engine. So, he be thee site http://www.rpdesigner.com.br/artigos/noticias/mocap-e-kinect-no-blender-3d/

All that's needed is the Kinect.

_________________
ronaldd


Top
 Profile  
 
 Post subject: Re: Motion tracking
PostPosted: Sun Feb 19, 2012 4:40 pm 
Offline
Associate
User avatar

Joined: Sun Jan 30, 2011 5:43 pm
Posts: 86
ronaldd wrote:
Nope Profnull, it is motion tracking. An I did find information about it. It's at[url]http://wiki.blender.org/index.php/Doc:2.6/Manual/Motion_Tracking .

I assume you are talking about camera and object tracking.
http://cgcookie.com/blender/2011/12/07/ ... to-branch/
Click on the 1,2,3 at the bottom of that page you will see tutorial for camera tracking too.

Object tracking is not in Blender yet. You need to get it from Tomato branch.

_________________
Blender 2.65


Top
 Profile  
 
 Post subject: Re: Motion tracking
PostPosted: Thu Apr 12, 2012 6:19 pm 
Offline
Associate
User avatar

Joined: Sun Jan 18, 2009 5:49 pm
Posts: 98
Location: Troy, MI
The Blender Guru has a tut on motion tracking that he did not to long ago. There's also info at BlenderWiki, it's http://wiki.blender.org/index.php/Doc:2 ... n_Tracking . So it is tracking, I'm just holding off on buying the Kinect, fer now.

_________________
ronaldd


Top
 Profile  
 
 Post subject: Re: Motion tracking
PostPosted: Thu Apr 19, 2012 2:37 pm 
Offline
Specialist
User avatar

Joined: Thu Mar 13, 2008 12:10 pm
Posts: 1443
Location: Nottingham, UK
I've used 3D tracking in a few jobs now (not using Blender, but that's beside the point, the theory is the same), and it can be a complicated finicky trick to get right. Your main goal with a 3D track is to produce an acceptable 3D camera to match an existing real world shot.

As long as you have enough parallax in the shot, and enough detail to track then solving the shot using the compositor for image prep should be fine.

Hopefully you're not trying to track poorly-lit DV footage on a tripod!

Dan

_________________
Join me on Twitter


Top
 Profile  
 
 Post subject: Re: Motion tracking
PostPosted: Thu Apr 19, 2012 8:34 pm 
Offline
Associate
User avatar

Joined: Sun Jan 30, 2011 5:43 pm
Posts: 86
ronaldd wrote:
The Blender Guru has a tut on motion tracking that he did not to long ago. There's also info at BlenderWiki, it's http://wiki.blender.org/index.php/Doc:2 ... n_Tracking . So it is tracking, I'm just holding off on buying the Kinect, fer now.

I know, this is not exactly what you want:
http://youtu.be/2kFY_xdoXzw
http://youtu.be/08PUC9NAwLY

But maybe you can combine them :-)

_________________
Blender 2.65


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 10 posts ] 

All times are UTC - 8 hours


Who is online

Users browsing this forum: Google [Bot] and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Translated by Xaphos © 2007, 2008, 2009 phpBB.fr