Blender Underground

Away from the watchful eye of The Man
It is currently Thu May 23, 2013 1:31 pm

All times are UTC - 8 hours




Post new topic Reply to topic  [ 2 posts ] 
Author Message
 Post subject: newbie looking for tutorial.
PostPosted: Mon Jul 21, 2008 5:21 am 
Offline
Informant

Joined: Sat Jul 05, 2008 1:51 pm
Posts: 5
I am a complete newbie to blender and somewhat a newbie to 3d animation. I have gone through the 5 basic tutorials at blenderunderground.com I found that they were greatly helpful in understanding many aspects of blender. I am looking for a basic animation tutorial using blender and the IPO and would grealty appreciate it if someone could piont me in the right direction.

Bart


Top
 Profile  
 
 Post subject:
PostPosted: Mon Jul 21, 2008 7:43 am 
Offline
Specialist
User avatar

Joined: Thu Mar 13, 2008 12:10 pm
Posts: 1443
Location: Nottingham, UK
Hi Bart,

Well done for making it through the tutorials!

Before posting a link to the animation tutorial (don't worry, there are loads :D ), have you had a play yourself? If you've ever used a program like Flash, after effects or Director - in fact any frame-based animation program - you'[ll find the animation system for Blender very easy to pick up. At least the basic stuff anyway!

essentially, you move the timeline to where you'd like to add a keyframe. change the property of the object you're animating (eg. set the x rotation to 90). insert a key (in this example we'd insert a rotation key as that's the property we're animating). Rinse and repeat!

If you want to see how the ipo window works - add the keys I've mentioned above and then move to the animation workspace. select the object you animated and you should see bezier curves on a graph. these represent the objects keyed properties.

You can edit the bezier curves in the IPO window - this will affect the objects animation in the 3d window. with your mouse in the IPO window, hit tab to enter edit mode, then select a bezier curve. You can ctrl-click to add new points, or select points and shift them about like vertices.

If you don't fancy trawling through all that nonsense (I don't blame you :lol:) here is a link to some tutorials from blenderartists.org

The ipo window is useful but not essential for basic animation. It only really comes into play when you want to key properties that aren't available through the "normal" ui.

_________________
Join me on Twitter


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 2 posts ] 

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Translated by Xaphos © 2007, 2008, 2009 phpBB.fr